0.6.0 - Hello Again
The Space Between Us » Devlog
So, um, it's been a while.
There's not really a good explanation for why I stopped working on this. Life happened in a lot of big ways, but not interesting ways to talk about here. There's also not a good explanation for why now to come back to it. It seemed like the right time.
This is a big one; I wanted to get the game mostly in-shape for campaign play, which means every playbook needed to get to six moves. There's also an entire playbook that had to get cut because it wasn't working out, and a new playbook in its place. Refer to the changelog down below for full information. Please enjoy! I hope this is the start of me getting this to a 1.0 that I can be proud of.
Basic Moves
- Sync is no longer a track, but a currency. The move Synchronize now explains how to use it.
- Learn Their Troubles has had a question modified. “How does the Darkness trouble your people?” has become “How does the Darkness trouble you?” which should be more flexible.
- Help or Hinder is now a flat roll with the expectation you’ll rely on Sync to bypass it.
- Weather the Storm now allows you to take 1-Sync with your foe.
- Protect now has the option to give Sync to the person protected, rather than taking Sync over the person you protected.
Playbooks
- All Playbooks: Darkest Self descriptions have been removed. It is now up to players to decide what their Darkest Self looks like.
- All Playbooks: Sync has been simplified to a notes section on the back of the playbook.
- All Playbooks: The number of starting moves has been increased from two to three.
- The Prodigy has been removed and replaced with The Shadow. Like the Prodigy, the Shadow comes from a ruined world; their role, however, was as a sidekick to the world’s champion. With the champion missing, the Shadow must step up to fill their shoes.
- The Maiden is now The Weaver to incorporate the spirit of the Prodigy.
- The Hero: Talents have been altered slightly to better fit the theming.
- The Hero: Puzzling Inventory has been moved to The Help.
- The Hero: A new move, Redeemer, has been added.
- The Hero: An outline of a playbook feature, The Prophecy, has been added.
- The Slayer: A Particular Set of Skills has become The Hero’s Walking Bestiary.
- The Slayer: A new move, Battle Babe, has been added.
- The Slayer: An outline of a playbook feature, Your Rival, has been added.
- The Weaver: Confidant has been modified to fit the basic move updates from v0.5.0.
- The Weaver: Hope from Despair has been modified so that you may mark Darkness to use Darkness moves.
- The Weaver: A new move, No Room for Failure, has been added.
- The Kid: Don’t Mess with My Friends now rolls +Heart instead of +Sync.
- The Kid: A new move, Far from Home, has been added.
- The Hermit: A new move, Teach Me, has been added.
- The Help: A new move, We Are Fragile Things, has been added.
- The Oaf: A new move, No More Mr. Nice Guy, has been added.
Files
sbtu_basicmoves_v060.pdf 463 kB
Mar 16, 2024
sbtu_playbooks_v060.pdf 668 kB
Mar 16, 2024
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The Space Between Us
A game about multiverses, darkness, and friendship.
Status | In development |
Category | Physical game |
Author | Meg Ziegler |
Tags | crossover, fanfiction, Fantasy, PbtA, Tabletop role-playing game |
More posts
- 0.5.1 - Tune-UpAug 17, 2021
- 0.5.0 - Basically, a RewriteJun 02, 2021
- 0.4.0 - Backstory UpdateFeb 27, 2021
- 0.3.2 - First Public Release!Apr 12, 2020
Comments
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Talking with my game group about it - is Sync being a currency now mean that you pool sync together and then use it when assisting any character that helped generate sync?
Like say my guy helps Dude A and Dude B and thus has 2 sync. Could I end up using those 2 sync to help rolls with Dude A or are they still locked into whoever created that sync so I could only use one on Dude A and one on Dude B?
Sorry this took so long to reply to-- I don't check itch.io very much! But it's the latter-- you generate Sync with specific people, and use the specific sync with the specific people.