0.5.1 - Tune-Up
The Space Between Us » Devlog
Hello!
I ran a stress test recently for ] [, and it went great. I'm very confident moving on to campaign mechanics, which I will be doing behind the scenes. In the meantime, though, I wanted to push out a little update for basic moves.
What's New
Basic Moves
- World Sync has been renamed to Synchronize to make it feel more like a move, and to make it more appealing to use.
- Synchronize now marks Experience with use and not only with unspent hold.
- A new move, Limit Break, has been added. It allows players to do something cool with a filled Sync track, to make it feel more awesome when it happens!
Playbooks
- All Playbooks: Darkness and Experience stars have been redesigned to be smaller to check off and prettier to look at.
- All Playbooks: The Sync section now includes a clearer space for World Sync, and a new subheader for Nemeses. Don’t worry about it. (It’s coming with 0.6.0!)
- The Maiden: Hope From Despair has been changed to allow the Maiden to use Darkness Moves instead of rolling with +3 for a scene.
Files
sbtu_basicmoves_v051.pdf 464 kB
Aug 17, 2021
sbtu_playbooks_v051.pdf 706 kB
Aug 17, 2021
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The Space Between Us
A game about multiverses, darkness, and friendship.
Status | In development |
Category | Physical game |
Author | Meg Ziegler |
Tags | crossover, fanfiction, Fantasy, PbtA, Tabletop role-playing game |
More posts
- 0.6.0 - Hello AgainMar 16, 2024
- 0.5.0 - Basically, a RewriteJun 02, 2021
- 0.4.0 - Backstory UpdateFeb 27, 2021
- 0.3.2 - First Public Release!Apr 12, 2020
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